![]() ![]() Since his debut in Donkey Kong, he has appeared in more than 100 games spanning over a dozen gaming platforms. It was Jumpman, who would later be known as Mario, who has found the most success. The three famous characters Miyamoto created for the game were Donkey Kong, Jumpman, and Pauline. It was fortunate that Nintendo had so many units on hand, because Donkey Kong was an overnight success, and not only saved the company, but introduced a character who would be eternally identified with Nintendo. and Nintendo employees worked around the clock converting the Radar Scope machines. When the game was complete, the chips containing the new program were rushed to the U.S. Miyamoto consulted with some of the company's engineers, composed the music on a small electronic keyboard, and created Donkey Kong. Yamauchi assigned Miyamoto the task of creating the required game. To stay afloat and clear the costly inventory of Radar Scope, Nintendo of America desperately needed a smash-hit game that the unsold machines could be converted to play. However, by the time the arcade machines could be produced and shipped to the U.S., interest had evaporated, and the game flopped. After successful location tests using prototypes, then-NoA CEO Minoru Arakawa ordered a very large number of units of the arcade game Radar Scope. ![]() In 1980, the fairly new Nintendo of America was looking for a hit to establish itself as a player in the growing arcade market. Yamauchi hired Miyamoto as a "staff artist" and assigned him to the planning department. In 1977, having completed a degree in industrial design, Miyamoto arranged a meeting with his father's friend Hiroshi Yamauchi, head of Nintendo of Japan. Miyamoto was said to have had an eclectic taste in music for his age, being interested in such groups as the Lovin' Spoonful, the Nitty Gritty Dirt Band, the Ramones and The Beatles. In 1970, he enrolled in the Kanazawa College of Art and graduated five years later - though he later remarked that his studies often took a backseat to drawing. As a child, Miyamoto was menaced by a neighbor's dog - kept at bay by a chain attached to a post - inspiring the Chain Chomp enemy from the Mario series. The Legend of Zelda, in particular, took inspiration from his childhood exploration. Stories describe his boyhood discovery of hidden caves, lakes and other natural features near his home which were linked to his later work. As a young boy, Miyamoto loved to draw, paint pictures and explore the area surrounding his house. He is the second child of Iijake Miyamoto and Hinako Aruha. Miyamoto was born in Sonobe (now Nantan), Kyoto, Japan.
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